Generate Areas with Contours
I am trying to generate color filled areas based on the shader features along with the contours. My understanding of this feature is, it will generate polygons based on the currently loaded shader (at least that is what the dialog box says). I have the slope shader loaded and adjusted the way I like it. Everytime I run this it generates polygons based on the atlas shader (even though it is not loaded). Does this only work with the Atlas shader? I am trying to generate slope areas so I can bring them into AutoCAD.