Global Mapper v26.0

Path Profile - Map View Shader

Treebeard
Treebeard Global Mapper UserTrusted User

Is there a way to get the path profile to match the elevation bands in the shader in the map view? I have both views set to the same shader but want the elevation bands to match the same colors. You can see I have colors based on discrete intervals in the legend, but the "bands" are not the same coloring in my path profile.

Thanks!


Comments

  • Treebeard
    Treebeard Global Mapper User Trusted User

    Solved. I need to use the "default shred shader"