Path Profile - Map View Shader
Treebeard
Global Mapper UserTrusted User
Is there a way to get the path profile to match the elevation bands in the shader in the map view? I have both views set to the same shader but want the elevation bands to match the same colors. You can see I have colors based on discrete intervals in the legend, but the "bands" are not the same coloring in my path profile.
Thanks!
Comments
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Solved. I need to use the "default shred shader"
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