Export Unity RAW Terrains/Texture is flipped along X-axis inside Unity
Global Mapper User
It seems the raw data should no longer be flippen along the X-Axis during export ??
Would it be possible to make the flipping optional ?
Global Mapper Programmer
Is this something that started happening when you installed a new version of Unity?
Is this something that started happening when you installed a new version of Global Mapper?
I suggest that you contact Blue Marble Support directly via email (email@example.com) to address this. Please include a detailed description of your workflow, including screen captures of the export options you used, and some data that will reproduce the problem.