Dynamic Hill Shading Shadows
Hello, I have an elevation grid loaded that contains some 10-ft tall equipment. I'm using the Dynamic Hill Shader to visualize the shadow that this equipment will cast on the ground. The shadow is only slightly visible next to the equipment and when I change the Light (Sun) altitude to as low as 1 degree above horizon, the shadow doesn't get any longer. Any ideas on what could make the shadows act more realistic?