grayscale heightmap and fitting texture
Hi everyone,
Does anyone have expertise converting regular elevation model into grayscale heightmap and fitting texture, png or jpg?
Mega thanks for all your time,
J
Does anyone have expertise converting regular elevation model into grayscale heightmap and fitting texture, png or jpg?
Mega thanks for all your time,
J
Answers
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I think I've worked it out by changing shader to gradient without any hill shading....
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