Shader for Cut/Fill

JThompsonJThompson Global Mapper UserPosts: 3
edited July 2015 in Technical Support
I have a suface that ranges between -10m and +10m and I would like to color the sections of the surface that are -0.5 to +0.5 as white.

I have tried specifying this range in the custom shader, and tried leaving 0 as white, but in both cases I end up with values less than 0 being grey.

any help would be appreciated!
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