Shader for Cut/Fill
JThompson
Global Mapper User
I have a suface that ranges between -10m and +10m and I would like to color the sections of the surface that are -0.5 to +0.5 as white.
I have tried specifying this range in the custom shader, and tried leaving 0 as white, but in both cases I end up with values less than 0 being grey.
any help would be appreciated!
I have tried specifying this range in the custom shader, and tried leaving 0 as white, but in both cases I end up with values less than 0 being grey.
any help would be appreciated!
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